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- \__/ \__/ \___/ \___/ \__/_________/__/ \___/ \___/_________/
-
-
- A DEMO FROM THE X-TEAM
- ARM's Tech - BASS - Eddie xxx - Excelsior ¹
-
- PRODUCED BY
- BASS
-
-
- Welcome to the Xtreme demo ! This is probably the very first Acorn demo made
- by several foreign demo crews together. It features several exciting
- techniques never shown in the Acorn demo scene until now.
-
- Have fun with this demo and may this be the beginning of a new era in the
- Acorn demo making.
-
-
- Interesting bits
- ----------------
-
- - Every demo part can be skipped by pressing the <Esc> key. In some rare
- cases when the responce on the <Esc> key is not immediately, have just a
- little bit of patience.
-
- - Pressing <Ctrl><Esc> will stop the demo completely.
-
- System requirements
- -------------------
-
- Xtreme will run on many Archimedes and RiscPC machines however not all demo
- parts will work on the low end machines. Some demo parts will (most of the
- time silently) be skipped when the necessairy hardware (e.g. VIDC20) isn't
- available. If you want to see every demo part in its full glory, run the
- demo on a RiscPC with 1 MByte VRAM !
-
- RISC OS 3.1
-
- Xtreme needs at least RISC OS 3.1 as we used various RISC OS 3.1 features
- which made our lives easier. If you don't have RISC OS 3.1 (or higher), then
- the only option is to upgrade your OS. We're Xtremely sorry for this.
-
- Necessairy free memory
-
- We also recommend you have at least 1.6 MByte RAM *free* (ie. the sum of the
- 'Next' and 'Free' slot in the Task Manager window). When there is less
- memory free, you'll risk to miss the best bits.
-
- RiscPC
-
- The RiscPC has a nice feature for defining new screenmodes. For the Xtreme
- demo we need the following three modes definitions : 320x256, 640x256 and
- 640x480. When these mode definitions are not available on your system, you
- will be asked if we may add them to your current mode definition file.
-
- Dragging your current mode definition file to the window will do all
- necessairy things automatically for you. But you can also add the
- definitions yourself by adding the Xtreme mode definitions (the files
- '320x256', '640x256' and '640x480' in the directory <Xtreme$Dir>.Resources)
- at the end of your mode definition file and don't forget to reload the new
- mode definiton file. In the latter case, be sure that you don't have twice
- the same mode defined.
-
- Why "Xtreme" ?
- --------------
-
- ...because it took Xtremely long to finish it
- ...because it is Xtremely long
- ...because there are Xtremely many X's in Eddie's name
- ...because there are Xtremely many rotation routines used
- ...because we have Xtremely many routines and idea's left unused :-(
- ...because "Xperience" was already been used
- ...and because its first name, "EuroDemo", sounds so dull
-
- Conditions of use/distribution
- ------------------------------
-
- This program may be freely copied on condition that all files are included
- and are *UNALTERED*. No charge may be imposed except for a *small* amount
- for media and copying. Please bear in mind we wrote this during our
- spare time and do not gain anything on it !!!
-
- If you're going to place this demo on a CD, we would like one for each
- demo group for free. You can contact us, see
- http://droopy.imag.fr/~elisei
-
- On this Web site you will be able to find the latest version of Xtreme.
- Please try to get the latest version before mass distribution.
-
- Versions
- --------
-
- v1.02 : 1st public version
-
- ¹ Unfortunately Armaxess canceled their Xtreme participation just before the
- deadline. We're Xtremely sorry not to be able to include their demo parts as
- their work is always of outstanding quality. Let's hope that the things
- they've written for Xtreme demo so far don't get lost and find their way in
- another demo production.
-
- And finally
- -----------
-
- Remember we made this demo for fun and during our precious sparetime. If you
- have constructive comments then we would like to hear them. Also, we are
- interested to make commercial demo's for Acorn products.
-
- (c) 1995 X-Team